Artist Spotlight: Martin Bekerman
Artist Spotlight: Martin Bekerman Areas of Focus: Art Direction, Animation, & Illustration From: Buenos Aires, Argentina Artella Profile Artella: Tell us a little bit about […]
Artist Spotlight: Martin Bekerman Areas of Focus: Art Direction, Animation, & Illustration From: Buenos Aires, Argentina Artella Profile Artella: Tell us a little bit about […]
SEEKERS OF DAMOCLESh We are incredibly proud to announce that the first VR experience created with the Artella platform, Seekers of Damocles has a demo […]
We’re excited to be part of a great panel at Siggraph 2016 titled, Remote Studio Productions – Online Collaboration. We will be among several other […]
By: Justin Owens – Production Director At Animation Mentor one of our goals is to bring exciting and fun 3D characters to our students to […]
By: Stephen Silver Role: Character Designer As a character designer in the animation industry for the past nineteen years, I have been called up to […]
By: Yasin Hasanian Role: CG Supervisor | Project: La Noria What is Look Development? In live action VFX or CG productions, there is always a need to […]
By: Alex M. Lehmann Art Director, Riot Games Almost seven years ago I transitioned from animating for commercials and feature film over to games. I […]
By: Ben Fischler, Director of Education & Outreach – Solid Angle Lighting = Story When lighting a shot or a sequence of shots, whether it’s […]
Setting up your animated production for success will make or break it. I’ve asked myself the following questions many times, and thought it would be […]
By: Pete Docter “Where do you get your ideas?” This is a question people ask a lot, and frankly it demonstrates a fundamental misunderstanding about […]